| Rank Progression of a Dark Angel |
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| Contributed by Grand Master Belial | ||||||||||
| Monday, 13 March 2006 | ||||||||||
Page 1 of 8 [Note from Astromarine - I will start this week posting some of our contest entries. Please do not consider them "finished", some of them only need a bit of work others need quite a bit. But I wanted to put them out there, because it's the only way people can give some feedback and authors can change their own work to respond to that same feedback. I hope you enjoy reading these articles as much as I did, and if you do please tell us how we can make them better. That's the reason I made this site in such a flexible way.] How does a Dark Angel go from a simple recruit to the Grand Master of the Chapter? This is an article about just that. I give you a series of promotion ladders, shining a bit of light on the rank progression of all aspects of a Marine Chapter. Discuss this article on the forums. (8 posts)
The DeathwingCompetitor
- Selected to take
part in the Trails to become a Marine. This is the only time they are
completely human. Psykers are usually discovered at this point and separated by
the Librarians.
- Since they are
not a member of the Dark Angels, they will retain the garb of their homeworld.
Recruit
- The child Marines
are going through puberty and gaining all the organs to become a fully-fledged
marine. During this time, they are taught the ways of the Chapter and they will
learn most of their basic combat skills with a Knife or Weaponless.
- Recruits wear plain
robes of Dark Green that drape all the way to the floor. The only ornamentation
is the Chapter Badge on their back as well as on both sleeves.
Scout
- The Marine joins
the Scout Company where he begins his training as a Tactical marine as well as
learning the Scouting Arts. During this time, proficiencies are noticed in the
Scout. These will directly influence the path of the Dark Angel. Stronger or
sharp-eyed Scouts will end up in the Ninth Company to be trained as a
Devastator. Aggressive Scouts are sent to the Eighth Company to be trained as
an Assault Marine. Those with proficiency on the Bikes will be sent to the
Sixth Company. The remaining Scouts will be sent up to the Seventh, Sixth or
Ninth Companies.
- On the
battlefield, Scouts are recognized by their Scout Armor. Off the battlefield,
the Scouts continue to wear the plain dark green robes with the Chapter Badge
on their Left sleeve and their Squad Number on the Right Sleeve.
Reserve Marine
- After proving
themselves worthy, they join the Reserve Companies where they learn how to use
Power Armor and specialize in their company’s way of war.
- They now step
onto the field of battle in Power Armor. When not in armor, they retain the
green robes. The Marine replaces his Scout Squad number with the Company Emblem
on their Right Sleeve. Until they have completed training in the Power Armor,
they do NOT wear a number after which time they will join the Tenth Squad.
- After gaining the
expertise and working their way through to the Reserve Company’s First Squad,
they are called upon to replace a fallen brother in one of the Battle
Companies. The Marine has gained enough skills that only remedial or
synchronized training is needed. Depending upon their Reserve Company will
determine their place in the Company.
- Same as the
Reserve Marine but they switch their Right Sleeve Badge to reflect their new
Company and Squad.
Squad
Leader (Corporal)
- The Marine is
showing his ability to lead and is willing to take on more responsibilities and
duties. They are the second-in-command behind the Sergeant. Sergeants will
typically train the Squad Leaders on how to be Sergeants.
- On the
battlefield, there are no visible variations from that of a Battle Marine.
Squad Leaders fight only with their bolters. They do not carry a Heavy or
Special Weapon. Of the field, they add a Red band around their sleeves, cowl
and on the bottom of their robe.
Sergeant
- The marine has gained a level of mastery
that exceeds those of his peers. He is given the responsibility and the formal
training to lead as well as train his squad. He can be a Sergeant in all
Companies but the Deathwing. They are under the watchful eye of the
- The Sergeant is
recognizable on the battlefield in three ways. The first is the display of the
Squad Standard or Device. This can be accomplished by a banner pole or a cloak.
The second is the Ceremonial Dagger worn on the hip. The third is the blessing
of a single piece of wargear befitting the personality of the Sergeant. They
are the Power Sword for Nobility, Power Fist for Strength, Thunder Hammer for
Determination or Lightning Claw for Efficiency. Once they are out of their armor,
their Green cloaks have the Red Bands replaced with White Bands
Veteran Sergeant
- The Sergeant is
inducted into the Deathwing’s
- Veteran Sergeants
are recognized by the plain Bone-White Robes they wear on and off the field of
battle.
Deathwing (Master Sergeant)
- The Sergeant
takes his place among the Elite First Company. Since nearly all Deathwing are
Sergeants, the Sergeant is a member but not the leader of the Terminator squad.
They advance in the
- On the field of
battle, they wear the coveted suit of Terminator Armor. When the armour is
removed, the Deathwing walk in their Bone Robes with the Deathwing logo on
their back and on their left sleeve. Their squad number again adorning their
right sleeve
Deathwing Sergeant (Lieutenant)
- They have become
true masters of war and have again risen above their peers to take the reins of
leadership. They advance to Level 5 in the
- The Sergeant is
recognizable in two ways. The first is the display of the Squad Standard or
Device on top of the armor. The second is the blessing of a Power Sword. Out of
armor, they add a Red Band to their robes.
Brother-Captain
- These are the Deathwing Sergeants and rare
Veteran Sergeants that continue to grow in proficiency and wisdom. They are
treated as heroes of the Company and fight as their Champions. Upon reaching
the rank of Captain, they are brought into the
- Captains are
given the honor of using their assigned company symbol to fabricate their own
heraldry that is displayed on their white robes and on the cloak and Right
Shoulder Pad that they wear into battle. They add a second Red Band to their
robes.
Masters (Lieutenant Colonel)
- When not leading
marines from the Company in battle, they are the assistants of the Grand Master
help in the administration of the Company. During their time as Masters, they
maybe removed from the battlefields to handle logistics, administration duties
and act as aide to the Grand Master. This position grants the Master to join
the
- Masters replace
their Red Bands with a single Green band.
Grand Master (Colonel)
- These Marines are
the Masters that have been able to prove themselves as worthy successors over
their peers to replace the fallen Grand Master. These are chosen by the
- Grand Masters add
a second Green Band to their robes. Their heraldry or standard is the Company
symbol.
Supreme Grand Master (General)
- The highest man
in the Chapter Chosen by his predecessor prior to their death, he alone can
gain access to
- The Grand Master
removes all ornamentation on his robes and replaces it with the Black Chapter
Badge. Only his heraldry on his Right Shoulder Pad and Standard remain. He can
be seen on the battlefield by his badges of office - the Sword of Secrets and
the Lion Helm.
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| Last Updated ( Monday, 13 March 2006 ) | ||||||||||
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